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Beyond The Wire Poelcapelle

During my time at Redstone Interactive I was responsible for leading the level design department and providing level artist support for the environment art team. My main responsibilities as a level designer covered pitching concepts, writing documentation, prototyping levels, creating white box levels, and assisting with the greybox of most levels.

Poelcappele Level Pod:
Level Design/Art: Maurice Grela/Ross Houston
Lighting: Richard Vinci
A huge thanks to all the people involved.